Thursday, July 12, 2012

Working some on ogre today again.

Some tidbits here had a compiler error popping up namely:

1>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt

Some unusual aspects about this error here:  Thought to double check the Ogre Visual Studio application wizard's default configuration settings for linking libraries and what not.  Apparently while I get the same error manually setting up Visual studio for building, I can build successfully by disabling Configuration Settings > Linker > General > Incremental Linking > No, but apparently another setting with the Ogre wizards default is still causing a persisting conflict leading to the link error above, or in other words disabling Incremental Linking doesn't resolve this problem with the Ogre Application wizard but works with a manual application configuration of a new WIN32 empty project setup. 

Blender 2.6 to Ogre mesh exporter

Installed this today, managed to import a mesh somewhat here.  Doesn't look so good at the moment, but basic tutorial provides one with working method for importation of mesh and materials into blender. 

No comments:

Post a Comment

Oblivion

 Between the fascination of an upcoming pandemic ridden college football season, Taylor Swift, and Kim Kardashian, wildfires, crazier weathe...