Friday, July 19, 2013

Orbiter 2010 add ons and other stuff

Out of curiosity, attempting to build some higher level terrain data sets.  Unfortunately not sure if this were too much to ask for...not only do I get strange font loads on my browser on a given programs execution.  :)...

I went to Nasa's World Wind project listed as an open source endeavor (explicitly advertised to the public)...browser pops up nice and neat but server's appear to be offline for data stream downloads.  Orbiter's planetary textures at my mapped level...and I mean crude enough so that terrain were appearing bit mapped at 25k and under, sort of worked informally at higher level render builds.  Downloaded an advertised 250m terrain map (non world wind commercial server that offers this for free), but this generally appears bit mapped at altitudes ranging 25k.  Sadly, there's something like a 2 gig limit on the texture file for merge compilation of the files themselves so I can't even build a whole planet terrain map here for what appears to be rather crummy looking anyways even setting the texture mapping to level 14 as it were shown in the pltex functions data output under the merge option.  Cross checked and recompiled a few times to make sure angle coordinates were correct on the mapping too.

Fortunately saved myself with file type conversions and graphics memory loading issues, using python Imaging libraries running batch conversions from .png to .bmp.

The world wind program by the way, apparently appears to be blocked for streaming data at this point for its program at least for me.  

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