Sunday, November 1, 2015

Why never to pick up a first person shooter game...

   There isn't really anything worthwhile in the game that has been decades of repetition and given by absolute stagnation in terms of its regeneration.  If it isn't given by zombie horror, or anything of another apocalyptic fallout fantasy of supposedly deranged lone gunman supposedly offing anything that moves for survival (thrills), one is placed in movie like fantasy realms offering only the draw of high action pulp fiction.  Having been twenty some time ago, I think maybe once I finished Doom then quit never to return.  I never completed Descent which for its game play type might have been revolutionary for its time even if by today's standards it were unsophisticated in many other respects in so far as visuals.  I've played by a couple of Call of Duty franchises for very short stints.
    If one reason remained of these games as a legacy could, however be found in the changing of vistas whether environmental scenes were desert, jungle, forested, old industrial parks, and so forth.  Places likely that any couch potato were least likely to have access, or desire accessing in real life, except given by some mental escape, the world seen as through the lens of a gun.  Of all possible games, when having surpassed a certain age, I imagine it also one that is easily given to being burnt of in returning.  Twenty somethings, like the person one once were, hardly say so much, and when having said something simply put one in the position of desiring less hearing a word of such world, if by any potential taunt, threats, tantrums, urging others to commit 'suicide', there wouldn't likely to be anything memorable in returning to...No there isn't so much cultural legacy, any lasting zeitgeist more often than not for the wasted space and time of these games.  Certainly if never having gone the way of a movie (good or bad one at that), nothing of a cute lasting avatar...Tomb Raider certainly were more endearing (even if it were a first person shooter it may have offered something more).  No the classic first person shooter has been like mass market cheap beer, and likely remain in this vein, even if it manages to sell out to any specific age genre.  The game play were much the same in a much simplified view of the universe where the gun rules the stage certainly if not jading a particular world view with it.  

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